![]() ![]() This gives your followers significantly more stats than the current system, and likely will help them with their fragility - anyone who’s ever done a high-level Greater Rift and watched Kormac die over and over again will know that the followers can tend to be somewhat disposable. This rework of the follower system in patch 2.7.0 includes the ability to kit out your followers with gear in every slot that you can currently equip gear on your actual character - fourteen item slots in all, including Follower Relic Item, Helm, Shoulders, Chest, Gloves, Bracers, Belt, 2 Rings, Neck, Pants, Boots, main-hand weapon, and off-hand. (Thank you, TinneOnnMuin).While Diablo 3‘s Season 23 does not have a theme, it does have updates to the follower system that will apply to both Seasonal and non-Seasonal play. Otherwise, you would want to switch back to a Ruby. Once a Follower has their maximum of 150 CHD, the Emerald in their Weapon is no longer effective, unless the Emerald is part of that 150 CHD cap. ![]() My current thoughts for Followers and Gems (At Level 70 and ~30% CHC): NOTE: So now, I’m also considering putting a Diamond in his Helm to see if it does anything for his CDR. ![]() I tried this with the Templar and, sure enough, at Level 70 and more than 30% CHC, he gets more benefit from having a Weapon with an Emerald in it. So, I decided to test this further and this is what I discovered: Just like with our Characters, once you reach a certain Level and your CHC is close to 30%, you want to switch from Rubies in your Weapon to Emeralds. Since I rarely get any Follower’s CHC higher than 20%, I always put Rubies in their Weapon. Last night, I was gearing up my Templar when I noticed I had gotten his CHC to 35%. Because of this, we usually put main-stat Gems in the Followers’ Jewelry and Rubies in their Weapons. I’ve always read that Followers have caps to their stats. ![]()
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